Interactive stories and video game art : a storytelling framework for game design / Chris Solarski.
Publisher: Boca Raton, FL : Taylor & Francis, [2017]Description: xxvii, 192 pages ; 24 cmContent type:- text
- unmediated
- volume
- 9781498781503 (pbk. : alk. paper)
- 794.8/1536 23
- GV1469.34.A97 S65 2017
Item type | Current library | Shelving location | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Book | NMC Library | Stacks | GV1469.34 .A97 S65 2017 (Browse shelf(Opens below)) | 1 | Available | 33039001425536 |
Browsing NMC Library shelves, Shelving location: Stacks Close shelf browser (Hides shelf browser)
GV1469.3 .R55 2011 Glued to games : how video games draw us in and hold us spellbound / | GV1469.32 .A55 2015 I am error : the Nintendo family computer/entertainment system platform / | GV1469.34.A97 Q56 2017 Crash override : how Gamergate (nearly) destroyed my life, and how we can win the fight against online hate / | GV1469.34 .A97 S65 2017 Interactive stories and video game art : a storytelling framework for game design / | GV1469.34 .C48 A25 2017 100 greatest video game characters / | GV1469.34 .C67 S53 2009 The ethics of computer games / | GV1469.34 .E86 U65 2019 Understanding esports : an introduction to the global phenomenon / |
Includes bibliographical references and index.
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