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Make: electronics : learning by discovery / Charles Platt with photographs and illustrations by the author.

By: Publication details: Sebastopol, Calif. : O'Reilly, 2009, c2010.Edition: 1st edDescription: xiii, 334 p. : ill. (some col.), ports. ; 25 cmISBN:
  • 9780596153748 (pbk.)
  • 0596153740 (pbk.)
Subject(s):
Contents:
1. Experiencing electricity -- Taste the power! -- Let's abuse a battery! -- Your first circuit -- Varying the voltage -- Let's make a battery --2. Switching basics and more -- Very simple switching -- Relay-driven LEDs -- A relay oscillator -- Time and capacitors -- Transistor switching -- A modular project --3. Getting somewhat more serious -- Joining two wires together -- Broil an LED -- A pulsing glow -- Intrusion alarm revisited -- 3. Chips, ahoy! -- Emitting a pulse -- Set your tone -- Reaction timer -- Learning logic -- A powerful combination -- Race to place -- Flipping and bouncing -- Nice dice -- Intrusion alarm completed -- 5. What next? -- Magnetism -- Tabletop power generation -- Loudspeaker destruction -- Making a coil react -- Filtering frequencies -- Fuzz -- One radio, no solder, no power -- A little robot cart -- Moving in steps -- Hardware meets software -- Checking the real world -- The lock, revisited -- In closing.

"A hands-on primer for the new electronics enthusiast"--Cover.

Includes list of online retail sources and manufacturers (p. 319-321), and index.

1. Experiencing electricity -- Taste the power! -- Let's abuse a battery! -- Your first circuit -- Varying the voltage -- Let's make a battery --2. Switching basics and more -- Very simple switching -- Relay-driven LEDs -- A relay oscillator -- Time and capacitors -- Transistor switching -- A modular project --3. Getting somewhat more serious -- Joining two wires together -- Broil an LED -- A pulsing glow -- Intrusion alarm revisited -- 3. Chips, ahoy! -- Emitting a pulse -- Set your tone -- Reaction timer -- Learning logic -- A powerful combination -- Race to place -- Flipping and bouncing -- Nice dice -- Intrusion alarm completed -- 5. What next? -- Magnetism -- Tabletop power generation -- Loudspeaker destruction -- Making a coil react -- Filtering frequencies -- Fuzz -- One radio, no solder, no power -- A little robot cart -- Moving in steps -- Hardware meets software -- Checking the real world -- The lock, revisited -- In closing.

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