000 | 01726cam a22003494a 4500 | ||
---|---|---|---|
001 | 2001050252 | ||
003 | DLC | ||
005 | 20190729102619.0 | ||
008 | 010918s2002 mdua b 001 0 eng | ||
010 | _a 2001050252 | ||
015 | _aGBA2-Y6212 | ||
020 | _a0801869455 (alk. paper) | ||
020 | _a0801869471 (pbk. : alk. paper) | ||
035 | _a(OCoLC)ocm48013200 | ||
040 |
_aDLC _cDLC _dUKM _dC#P _dDLC |
||
042 | _apcc | ||
049 | _aEY8Z | ||
050 | 0 | 0 |
_aQA174.2 _b.J69 2002 |
082 | 0 | 0 |
_a512/.2 _221 |
100 | 1 |
_aJoyner, David, _d1959- |
|
245 | 1 | 0 |
_aAdventures in group theory : _bRubik's Cube, Merlin's machine, and other mathematical toys / _cDavid Joyner. |
260 |
_aBaltimore : _bJohns Hopkins University Press, _c2002. |
||
300 |
_axv, 262 p. : _bill. ; _c25 cm. |
||
504 | _aIncludes bibliographical references (p. 251-256) and index. | ||
505 | 0 | _aChapter 1. Elementary my dear Watson -- Chapter 2. 'And you do addition?' -- Chapter 3. Bell ringing and other permutations -- Chapter 4. A procession of permutation puzzles -- Chapter 5. What's commutative and purple? -- Chapter 6. Welcome to the machine -- Chapter 7. 'God's algorithm' and graphs -- Chapter 8. Symmetry and the Platonic solids -- Chapter 9. The illegal cube group -- Chapter 10. Words which move -- Chapter 11. The (legal) Rubik's Cube group -- Chapter 12. Squares, two-faces, and other subgroups -- Chapter 13. Other Rubik-like puzzle groups -- Chapter 14. Crossing the rubicon -- Chapter 15. Some solution strategies -- Chapter 16. Coda: questions and other directions. | |
650 | 0 | _aGroup theory. | |
650 | 0 | _aMathematical recreations. | |
948 | _au161259 | ||
949 |
_hEY8Z _i33039000690353 |
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596 | _a1 | ||
903 | _a6789 | ||
999 |
_c6789 _d6789 |