000 | 00972cam a22003374a 4500 | ||
---|---|---|---|
001 | 2001037625 | ||
003 | DLC | ||
005 | 20190729102605.0 | ||
008 | 010613s2002 txua b s001 0 eng | ||
010 | _a 2001037625 | ||
020 | _a0292791488 (cloth : alk. paper) | ||
020 | _a029279150X (pbk. : alk. paper) | ||
040 |
_aDLC _cDLC _dDLC |
||
042 | _apcc | ||
043 | _an-us--- | ||
049 | _aEY8Z | ||
050 | 0 | 0 |
_aGV1469.3 _b.M43 2002 |
082 | 0 | 0 |
_a794.8/0973 _221 |
245 | 0 | 4 |
_aThe medium of the video game / _cedited by Mark J.P. Wolf. |
250 | _a1st ed. | ||
260 |
_aAustin : _bUniversity of Texas Press, _c2002. |
||
300 |
_axvi, 203 p. : _bill. ; _c24 cm. |
||
504 | _aIncludes bibliographical references (p. 187-191) and index. | ||
650 | 0 |
_aVideo games _zUnited States. |
|
650 | 0 |
_aVideo games _xHistory _zUnited States. |
|
700 | 1 | _aWolf, Mark J. P. | |
948 | _au159717 | ||
949 |
_hEY8Z _i33039000686500 |
||
596 | _a1 | ||
903 | _a6593 | ||
999 |
_c6593 _d6593 |