000 03536cam a2200385 i 4500
001 zzv313 b1601530
003 OCoLC
005 20231214184228.0
008 230213t20232022nyua b 001 0 eng d
020 _a1324050349
020 _a9781324050346
035 _a(OCoLC)1369856503
_z(OCoLC)1318988443
_z(OCoLC)1319076125
040 _aOSZ
_beng
_erda
_cOSZ
_dYDX
_dBDX
_dOCLCF
_dJHE
_dMiTN
050 4 _aBD331
_b.C4925 2022
100 1 _aChalmers, David John,
_d1966-
245 1 0 _aReality+ :
_bvirtual worlds and the problems of philosophy /
_cDavid J. Chalmers ; illustrations by Tim Peacock.
246 3 _aReality plus.
246 3 0 _aVirtual worlds and the problems of philosophy.
264 1 _aNew York, NY :
_bW.W. Norton & Company,
_c2023.
264 4 _c©2022.
300 _axxiv, 520 pages :
_billustrations ;
_c21 cm.
336 _astill image
_bsti
_2rdacontent.
336 _atext
_btxt
_2rdacontent.
337 _aunmediated
_bn
_2rdamedia.
338 _avolume
_bnc
_2rdacarrier.
504 _aIncludes bibliographical references (pages [471]-503) and index.
505 0 0 _gIntroduction:
_tAdventures in technophilosophy --
_gPart 1:
_tVirtual worlds. Is this the real life? --
_tWhat is the simulation hypothesis? --
_gPart 2:
_tKnowledge. Do we know things? --
_tCan we prove there is an external world? --
_tIs it likely that we're in a simulation? --
_gPart 3:
_tReality. What is reality? --
_tIs God a hacker in the next universe up? --
_tIs the universe made of information? --
_tDid simulation create its from bits? --
_gPart 4:
_tReal virtual reality. Do virtual reality headsets create reality? --
_tAre virtual reality devices illusion machines? --
_tDoes augmented reality lead to alternative facts? --
_tCan we avoid being deceived by deepfakes? --
_gPart 5:
_tMind. How do mind and body interact in a virtual world? --
_tCan there be consciousness in a digital world? --
_tDoes augmented reality extend the mind? --
_gPart 6:
_tValue. Can you lead a good life in a virtual world? --
_tDo simulated lives matter? --
_tHow should we build a virtual society? --
_gPart 7:
_tFoundations. What do our words mean in virtual worlds? --
_tDo dust clouds run computer programs? --
_tIs reality a mathematical structure? --
_tHave we fallen from the Garden of Eden? --
_tAre we Boltzmann brains in a dream world?
520 3 _a"A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality. That's the central thesis of Reality+. In a highly original work of "technophilosophy," David J. Chalmers argues that virtual worlds generated by computers are not second-class worlds. We can live a meaningful life in virtual reality. We may even be living in a computer simulation already-and if we are, that's not so bad. What is reality, anyway? How do we know there's an external world? What's the relation between mind and body? How can we lead a good life? Is there a god? In Reality+, Chalmers conducts a grand tour of philosophy, using virtual worlds to illuminate all of these questions and to provide new answers to many of them. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy and technology for years to come"--
_cProvided by publisher.
650 0 _aAugmented reality.
650 0 _aPhilosophy.
650 0 _aReality.
650 0 _aTechnology
_xPhilosophy.
650 0 _aVirtual reality.
700 1 _aPeacock, Tim,
999 _c523977
_d523977