000 | 02844cam a2200433 i 4500 | ||
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001 | on1180079394 | ||
003 | OCoLC | ||
005 | 20220308105044.0 | ||
008 | 200504t20202020enka b 001 0 eng d | ||
010 | _a 2020932697 | ||
019 |
_a1141918026 _a1227904563 |
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020 |
_a0500023700 _qhardcover |
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020 |
_a9780500023709 _qhardcover |
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035 |
_a(OCoLC)1180079394 _z(OCoLC)1141918026 _z(OCoLC)1227904563 |
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040 |
_aUKMGB _beng _erda _cUKMGB _dOCLCO _dOCLCF _dALM _dYDX _dCPG _dBDX _dERASA _dSISMU _dUOK _dMiTN |
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041 |
_aeng _hger |
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050 | 4 |
_aHF5415.1265 _b.S6513 2020 |
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082 | 0 | 4 |
_a658.87 _223 |
092 | _a658.87 Sp446B 2020 | ||
100 | 1 | _aSpies, Marco | |
240 | 1 | 0 |
_aBranded Interactions. _lEnglish. |
245 | 1 | 0 |
_aBranded interactions : _bmarketing through design in the digital age / _cMarco Spies & Katja Wenger. |
250 | _aRevised and updated edition. | ||
264 | 1 |
_aLondon ; _aNew York : _bThames & Hudson, _c[2020] |
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264 | 4 | _c©2020 | |
300 |
_a351 pages : _bcolor illustrations ; _c27 cm |
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336 |
_astill image _2rdacontent |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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500 | _a"Translated from the German Branded Interactions, Lebendige Markenerlebnisse für eine neue Zeit" -- Copyright page. | ||
500 | _aPrevious edition: 2015. | ||
504 | _aIncludes bibliographical references and index. | ||
520 | 8 | _aDigital design plays a crucial role in how customers experience a brand. However, corporate websites and online shops are only part of interactive brand identity; complex user experiences closely interlink conception, design and technology, and integrate consistent prototyping and testing. The importance of mobile experience has grown exponentially in recent years, while interactive ads, chatbots and digital billboards are increasingly found in the real world. The interface is now the brand, and this changes the professional profile of designers. 0 This extensively updated edition of Branded Interactions is a practical handbook for professional digital designers and those just starting out. It guides the reader through the process of digital brand design in five key phases: discovering a demographic, defining an action plan, designing an interface, delivering a quality product, and distributing the design to the marketplace. Packed with real-world examples from brands like Google, Amazon and Lego, as well as plenty of case studies, this book incorporates a wealth of design theory and diagrams to help build a solid framework for any project - incorporating brand strategy at every stage while remaining flexible to leave room for creativity. | |
650 | 0 | _aBranding (Marketing) | |
650 | 0 | _aInternet marketing | |
650 | 0 |
_aSocial media _xEconomic aspects |
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700 | 1 | _aWenger, Katja, | |
999 |
_c506668 _d506668 |