000 | 03085cam a22004935i 4500 | ||
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001 | 21595915 | ||
005 | 20211118141848.0 | ||
008 | 200630t20212021nyua 001 0 eng d | ||
010 | _a 2020941401 | ||
020 |
_a1616899727 _q(hbk.) |
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020 |
_a1616899778 _q(pbk.) |
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020 |
_a9781616899721 _q(hbk.) |
||
020 |
_a9781616899776 _q(pbk.) |
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035 | _a(OCoLC)on1199128999 | ||
040 |
_aYDX _beng _cYDX _erda _dBDX _dCDX _dOCLCO _dOCLCF _dS1C _dEAU _dWKM _dOCLCO _dJYJ _dGZN _dOCL _dUND _dERASA _dDLC _dMiTN |
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042 | _alccopycat | ||
050 | 4 |
_aNC1000 _b.A336 2021 |
|
082 | 0 | 4 |
_a741.6 _223 |
097 | 0 | 0 |
_aNC1000 _b.A34 2021 |
097 | 0 | 0 |
_aNC997 _b.A54 2021 |
100 | 1 | _aAdams, Sean, | |
245 | 1 | 0 |
_aHow design makes us think : _band feel and do things / _cSean Adams. |
264 | 1 |
_aHudson, New York : _bPrinceton Architectural Press, _c[2021] |
|
264 | 4 | _c©2021 | |
300 |
_a256 pages : _billustrations (chiefly color) ; _c25 cm |
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336 |
_astill image _bsti _2rdacontent |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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500 | _aIncludes index. | ||
500 | _aSubtitle from cover. | ||
505 | 0 | _aSeduction -- Efficiency -- Love -- Humor -- Intelligence -- Elegance -- Pride -- Innovation -- Innocence -- Nostalgia -- Anger -- Pleasure -- Honesty. | |
520 | _a"From posters to cars, design is everywhere. While we often discuss the aesthetics of design, we don't always dig deeper to unearth the ways design can overtly, and covertly, convince us of a certain way of thinking. How Design Makes Us Think collects hundreds of examples across graphic design, product design, industrial design, and architecture to illustrate how design can inspire, provoke, amuse, anger, or reassure us. Graphic designer Sean Adams walks us through the power of design to attract attention and convey meaning. The book delves into the sociological, psychological, and historical reasons for our responses to design, offering practitioners and clients alike a new appreciation of their responsibility to create design with the best intentions. How Design Makes Us Think is an essential read for designers, advertisers, marketing professionals, and anyone who wants to understand how the design around us makes us think, feel, and do things."--Google Books viewed Apr. 19, 2021. | ||
520 | _a"In hundreds of case studies across design disciplines, and using accessible language, AIGA medalist Sean Adams demonstrates the overt and covert techniques expert graphic designers use to engender a reaction in their audience"-- Provided by publisher. | ||
650 | 0 | _aEmotions in art. | |
650 | 0 |
_aGraphic arts _xPsychology. |
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650 | 0 |
_aGraphic arts _xStudy and teaching. |
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650 | 0 |
_aGraphic arts _xTechnique. |
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650 | 0 | _aSocial control. | |
650 | 0 | _aSocial engineering. | |
650 | 0 | _aVisual communication. | |
650 | 0 | _aVisual perception. | |
776 | 0 | 8 |
_iOnline version: _aAdams, Sean. _tHow design makes us think. _dHudson, New York : Princeton Architectural Press, [2021] _z9781648960284 _w(OCoLC)1244617609 |
999 |
_c506267 _d506267 |