000 | 01497cam a2200433 i 4500 | ||
---|---|---|---|
001 | 19694212 | ||
003 | MiTN | ||
005 | 20190729110707.0 | ||
008 | 170607s2017 nyu b 000 0 eng | ||
010 | _a 2017017273 | ||
020 | _a9781610398084 (hardcover) | ||
020 | _z9781610398091 (ebook) | ||
040 |
_aDLC _beng _cDLC _erda _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aGV1469.34.A97 _bQ56 2017 |
082 | 0 | 0 |
_a794.8 _223 |
100 | 1 |
_aQuinn, ZoeÌ, _d1987- |
|
245 | 1 | 0 |
_aCrash override : _bhow Gamergate (nearly) destroyed my life, and how we can win the fight against online hate / _cZoeÌ Quinn. |
250 | _aFirst edition. | ||
264 | 1 |
_aNew York : _bPublicAffairs, _c[2017] |
|
300 |
_avii, 242 pages ; _c23 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references (pages 241-242). | ||
600 | 1 | 0 |
_aQuinn, ZoeÌ, _d1987- |
650 | 0 | _aWomen video game designers. | |
650 | 0 | _aVideo gamers. | |
650 | 0 |
_aVideo games _xPsychological aspects. |
|
650 | 0 | _aCyberbullying. | |
650 | 0 | _aOnline hate speech. | |
650 | 0 |
_aInternet _xMoral and ethical aspects. |
|
776 | 0 | 8 |
_iOnline version: _aQuinn, ZoeÌ, 1987- author. _tCrash override _bFirst edition. _dNew York : PublicAffairs, [2017] _z9781610398091 _w(DLC) 2017028703 |
948 | _au621309 | ||
949 |
_aGV1469.34.A97 Q56 2017 _wLC _c1 _hEY8Z _i33039001410975 |
||
596 | _a1 | ||
903 | _a34734 | ||
999 |
_c34734 _d34734 |