000 | 01766cam a2200361 a 4500 | ||
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001 | 2010010954 | ||
003 | DLC | ||
005 | 20190729105324.0 | ||
008 | 100315s2010 nyua b 001 0 eng | ||
010 | _a 2010010954 | ||
020 |
_a9781568989839 _qalkaline paper |
||
020 |
_a1568989830 _qalkaline paper |
||
035 | _a(OCoLC)ocn558676965 | ||
040 |
_aDLC _beng _cDLC _dYDX _dYDXCP _dVP@ _dCDX _dOKN _dILC _dDLC _dMvI |
||
049 | _aEY8Z | ||
050 | 0 | 0 |
_aNC1001 _b.S53 2010 |
082 | 0 | 0 |
_a741.6023 _222 |
100 | 1 | _aShaughnessy, Adrian. | |
245 | 1 | 0 |
_aHow to be a graphic designer, without losing your soul / _cAdrian Shaughnessy. |
250 | _aNew ed. | ||
260 |
_aNew York : _bPrinceton Architectural Press, _c2010. |
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300 |
_a176 p. : _bill. ; _c23 cm |
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504 | _aIncludes bibliographical references and index. | ||
520 | _aShaughnessy combines practical advice with philosophical guidance to help young professionals embark on their careers in graphic design. | ||
505 | 0 | _aIntroduction to the new edition -- Foreword / Stefan Sagmeister -- Introduction to the original edition -- Attributes needed by the modern designer -- Professional skills -- How to find a job -- Freeland or setting up a studio -- Running a studio -- Finding new work and self-promotion -- Clients -- What is graphic design today? -- The creative process -- Interviews. | |
650 | 0 |
_aGraphic arts _xVocational guidance. |
|
650 | 0 |
_aCommercial art _xVocational guidance. |
|
776 | 0 | 8 |
_iOnline version: _aShaughnessy, Adrian. _tHow to be a graphic designer, without losing your soul. _bNew ed. _dNew York : Princeton Architectural Press, 2010 _w(OCoLC)741712261 |
948 | _au375550 | ||
949 |
_aNC1001 .S53 2010 _wLC _c1 _hEY8Z _i33039001333615 |
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596 | _a1 | ||
903 | _a26380 | ||
999 |
_c26380 _d26380 |