000 | 01349cam a2200361 i 4500 | ||
---|---|---|---|
001 | 2012039203 | ||
003 | DLC | ||
005 | 20190729105154.0 | ||
008 | 120925s2013 enk b 001 0 eng | ||
010 | _a 2012039203 | ||
020 | _a9781107036956 | ||
020 |
_a9781107684423 _qpaperback |
||
042 | _apcc | ||
040 |
_aDLC _beng _erda _cDLC _dDLC _dMiTN |
||
049 | _aEY8Z | ||
050 | 0 | 0 |
_aU310 _b.V327 2013 |
082 | 0 | 0 |
_a793.9/2 _223 |
100 | 1 |
_aVan Creveld, Martin, _d1946- |
|
245 | 1 | 0 |
_aWargames : _bfrom gladiators to gigabytes / _cMartin van Creveld. |
264 | 1 |
_aCambridge ; _aNew York : _bCambridge University Press, _c2013. |
|
300 |
_ax, 332 pages ; _c24 cm |
||
336 |
_atext _2rdacontent |
||
337 |
_aunmediated _2rdamedia |
||
338 |
_avolume _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aIntroduction: On wargames -- On animals and men -- Games and gladiators -- Trials by combat, tournaments, and duels -- Battles, campaigns, wars, and politics -- From bloody games to bloodless wars -- Enter the computer -- The females of the species -- Conclusions: The mirrors and the mirrored. | |
650 | 0 |
_aWar games _xHistory. |
|
650 | 0 |
_aComputer war games _xHistory. |
|
948 | _au366867 | ||
949 |
_aU310 .V327 2013 _wLC _c1 _hEY8Z _i33039001303196 |
||
596 | _a1 | ||
903 | _a25480 | ||
999 |
_c25480 _d25480 |