000 03190cam a2200421Ka 4500
001 on1013826221
003 OCoLC
005 20210118140123.0
006 m d
007 cr cnu---unuuu
008 171202s2018 cau o 000 0 eng d
040 _aEBLCP
_beng
_cEBLCP
_dN$T
020 _a9781484232316
_q(electronic bk.)
020 _a1484232313
_q(electronic bk.)
035 _a1641455
_b(N$T)
035 _a(OCoLC)1013826221
050 4 _aQA76.73.P98
_3EBOOK
082 0 4 _a005.13/3
_223
049 _aMAIN
100 1 _aJohnson, Phillip.
245 1 0 _aMake your own Python text adventure :
_ba guide to learning programming /
_cPhillip Johnson.
260 _aBerkeley, CA :
_bApress L. P.,
_c[2018]
300 _a1 online resource (156 p.)
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aDescription based upon print version of record.
520 _aLearn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more.Make your own Python Text Adventure offers a structured approach to learning Python that teaches the fundamentals of the language, while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Python syntax by building the basic structure of the game. You'll also apply the new concepts in homework questions (with solutions if you get stuck!) that follow each chapter. The second half of the book will shift the focus to adding features to your game and making it more entertaining for the player. Python is often recommended as a first programming language for beginners, and for good reason. Whether you've just decided to learn programming or you've struggled before with vague tutorials, this book will help you get started. What You'll LearnInstall Python and set up a workspaceMaster programming basics and best practices including functions, lists, loops and objectsCreate an interactive adventure game with a customizable worldWho This Book Is ForPeople who have never programmed before or for novice programmers starting out with Python.
650 0 _aPython (Computer program language)
650 7 _aCOMPUTERS / Programming Languages / Python
_2bisacsh
655 4 _aElectronic books.
776 0 8 _iPrint version:
_aJohnson, Phillip
_tMake Your Own Python Text Adventure : A Guide to Learning Programming
_dBerkeley, CA : Apress L. P.,c2017
_z9781484232309
856 4 0 _3EBSCOhost
_uhttps://ezp.idm.oclc.org/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1641455
938 _aEBL - Ebook Library
_bEBLB
_nEBL5161000
938 _aEBSCOhost
_bEBSC
_n1641455
942 _cE-BOOK
999 _c236853
_d236853