Power play : how video games can save the world /
Asi Burak and Laura Parker.
- First Edition.
- xiv, 258 pages ; 22 cm
Includes bibliographical references and index.
Introduction -- Part 1. Not playing around anymore: Video games to enhance our understanding of the world, and each other -- Part 2. From Riyadh to Nairobi: Games that explore pressing social issues from around the world -- Part 3. From the lab to the screen: Games that aim to solve long-standing scientific and medical problems -- Part 4. The tools of a new generation: Celebrating a new breed of young game designers.
9781250089335 (hardcover)
2016036716
Video games--Social aspects. Video games--Design--History.