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Augmented reality (Topical Term)

Preferred form: Augmented reality
Used for/see from:
  • AR (Augmented reality)
  • Computer-augmented reality
See also:

Work cat.: DARE 2000 (2000 : Helsingor, Denmark). Proceedings of DARE 2000, c2000: t.p. (designing augmented reality environments)

Wikipedia, Sept. 27, 2006 (Augmented reality (AR) is a field of computer research which deals with the combination of real world and computer generated data ... most AR research is concerned with the use of live video imagery which is digitally processed and "augmented" by the addition of computer generated graphics)

Inspec via Engineering village 2, Sept. 27, 2006: thesaurus (augmented reality, prior term: virtual reality, broader term: virtual reality, related terms: image processing, interactive devices)

Compendex via Engineering village 2, Sept. 27, 2006: thesaurus (augmented reality; use virtual reality)

Urban dictionary, Nov. 5, 2010 (Augmented reality: the fusion of 3D and real-life imagery, achieved via the use of modern image-processing technology)

TechTarget What Is, viewed online March 12, 2019 Augmented reality (Augmented reality is the integration of digital information with the user's environment in real time. Unlike virtual reality, which creates a totally artificial environment, augmented reality uses the existing environment and overlays new information on top of it) Mixed reality (Mixed reality is a user environment in which physical reality and digital content are combined in a way that enables interaction with and among real-world and virtual objects. Unlike virtual reality which immerses the end user in a completely digital environment, or augmented reality which layers digital content on top of a physical environment, mixed reality blends digital and real world settings. Mixed reality is sometimes considered a type of augmented reality, but its capacity for interactivity between real-world and digital elements places it further along the virtuality continuum, which has physical reality at one extreme and immersive virtual reality at the other)

Here are entered works on environments that layer digital content on top of physical environments. Works on entirely digital environments that are experienced by end users are entered under Virtual reality. Works on combined physical and digital content that enables interaction with real-world and digital objects are entered under Mixed reality.

Notes under Virtual reality; Mixed reality

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